Saturday, 21 June 2014

Screenshot Saturday

Or more accurately: Moving Screenshot Saturday
Currently prototyping one of the first minor bosses of the game, Richard of Cobb "The Unburnable" with his many flaming arrows.

Sure, arrows exploding into flames might be a bit overkill, but this is the exaggerated world of TinyKeep after all.

Sunday, 15 June 2014

TinyKeep preparation for Radius Festival 2014

So I was supposed to have got the overgrown/jungle/ruined area mapped out this week but instead I found myself finishing up a few other bits and pieces for the prison area instead. Radius Festival contacted me about exhibiting TinyKeep next week, so I decided to get this area done and dusted for the event. This also means I'll be able to release the next alpha version hopefully end of this week - because event deadlines make me work faster :P

Radius Festival

Radius Festival is a free game exhibition event lasting 3 days in London. It was co-founded by Keith Stuart, games editor of the Guardian and sponsored by Mike Bithell games. The event showcases some of the best indie titles the UK has to offer.

TinyKeep will be exhibiting on Thursday 19th June at White Space Venue, London. Come say hi!
Here's some screenshots of last week's progress:

I'll leave you to figure what's going on with some of these - don't want to spoil the details.
Alpha Two download next week, and maybe I will finally get started on the overgrown!

Thursday, 5 June 2014

Don't Screw Around With Ancient Artifacts

EDIT: More juicy gifs on our tumblr here:

So I made this in the coffee shop today...

Next week: Jungles, ruins and... dancing Orcs. Yep, you heard me!

Monday, 2 June 2014

TinyKeep live streamed by IndieDB & Desura!

IndieDB has handpicked 4 games to stream tonight on their regular Monday Night Indie sessions and TinyKeep is going to be one of them! Pop by on Twitch at 8pm PST (4am GMT) to see the game being played live by IndieDB/Desura staff. I'll be joining to answer any questions live as well!